The goal of a prototype is to simulate the interaction between the user and the interface. Unlike all other artifacts that I’ve mentioned above, prototypes are always interactive. Prototypes allow designers to simulate user interaction. Thus, it’s much better t to try as many different ideas as possible and only after that select the one you like.Ī prototype is a working model of an app/webpage. When we design a new product, we need to experiment and try various solutions. However, it’s not the best approach for design. It’s tempting to fall in love with the first idea that seems to be the right one and start refining the mockup. Don’t settle on a single design idea for your mockup.Content containers might not be designed to fit the actual content, and it leads to unplanned work with layouts. ![]() While this approach can save some time during design, it can cause many problems when designers replace dummy content with real content. Many designers fill the mockups with dummy text (also known as Lorem Ipsum). Mockups can be created in Photoshop, Sketch, Figma, and many other design tools. Sketches and wireframes often require clarification, while mockups are much easier to understand for people.
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